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2008 GT Season
Introduction
Updates and Changes
2008 GT Events
2008 Las Vegas GT
2008 Chicago GT
2008 Baltimore GT
2008 Rules
Rules Introduction
Painting & Modeling Rules
Warhammer Rules
Warhammer 40K Rules
Lord of The Rings Rules
2008 Scoring
Scoring Introduction
Battle Points
Sportsmanship
Appearance
Awards
Bonus Events
Bonus Events
Grand Tournaments Home
2008 Tournament Circuit
Event Coverage Archive
Hall of Champions
GW Events Page
Games Day Site

2008 GT Scoring - Army Appearance

We have tried numerous checklists, vague levels, and even opponent-judged scoring over the last decade. For 2008 we enlisted the help of the organizer and Head Judge of the US Golden Demon Competitions, Nicole Shewchuk, to create a checklist that was clear, comprehensive, and rewarded both effort and skill.

We know that some people like to convert their models, while others are perfectly happy with taking them straight from the box, some hobbyists love to build elaborate display boards, while others recognize they lack the terrain building skills. After considerable testing, we believe that this checklist goes a long way towards clarifying what we consider the important aspects of Army Appearance.

Although the points show below can be added to 46 points, there is a cap of 40 points. This is to ensure that well-painted armies are not penalized by a lack of conversions, and those well-converted (but perhaps averagely painted) armies are still in the hunt.

Army Appearance Judging will take place throughout Saturday. For 2008 you will also have the opportunity to get your army “pre-judged” on Friday night after you have registered for the GT. Keep an eye out on our Updates page for more details as we get closer to the events.

Army Appearance Checklist
Painting (worth up to 35 points)
Check One Box
Checkbox Army is fully painted, but only to the three-color standard of basecoating.
10 Points
Checkbox
Army is beyond fully painted, additional steps beyond the three-color standard.
15 Points
Check All That Apply to Bulk (80%+) of Army
Checkbox
Painting is Uniform: Not a mix of schemes, styles, and looks.
1 Point
Checkbox
Clean Basecoat Colors: Base colors are painted neatly.
1 Point
Checkbox
Details: Details are painted such as eyes, buckles, and jewelry.
1 Point
Checkbox
Clean Details: Details are painted well (clean, have highlights).
2 Points
Checkbox
Hand-Painted Details: Details (that are well executed) have been added such as unit markings, banner artwork, blood marks, dirt on cloaks, etc.
2 Points
Checkbox
Artistic: Banners, markings, and details are hand painted to an incredible degree!
2 Points
Checkbox
Discernable Highlights/Shading: Drybrushing, lining, shading, inking, etc. (not required to be clean) - 1 point
1 Point
Checkbox
Clean Highlights: Lines are neat, drybrushing is appropriate, inking is controlled and not sloppy.
2 Points
Checkbox
Layers of Highlights: More than one layer of highlight, which may include shading, highlights over inking, blending, etc.
2 Points
Checkbox
Beyond Basics: Highlights have been blended, shaded, or layered well – beyond the basic highlighting techniques of drybrusing and inking.
2 Points
Checkbox
Masterful Blending: Highlights have been masterfully blended, shaded, or layered.
2 Points
Checkbox
Overall Appearance: Overall appearance is amazing! Everything works great together to create an awesome scene.
2 Points
Basing (worth up to 5 points)
Check all that apply to bulk (80%+) of army
Checkbox
Based/Detailed: Bases have basing materials (flock/sand/tiles) or details painted on them.
1 Point
Checkbox
Extra Basing: The bases have multiple basing materials (rocks/grass), extra details painted on them (cracks in tiles), or if extra basing is inappropriate, basing is done very well (eg. rolling desert dunes).
1 Point
Checkbox
Highlights: Bases have highlighting (shading/drybrushing).
1 Point
Checkbox
Special details: There are extra details on the larger bases (helmets, skulls, animals, building rubble, etc.)
2 Points
Conversions (Worth up to 4 points)
Check One Box for conversions that are appropriate and well executed.
Checkbox
Minimal: The army has some elementary conversions (head and weapon swaps, arm rotations) or a couple interesting swaps.
1 Point
Checkbox
Minor: Units have multi-kit conversions including head and weapon swaps. This is for more than a few models such as a unit.
2 Points
Checkbox
Major: The army has some difficult conversions that use things such as putty, plastic card, drilling, sawing, minor sculpts, etc. This could also apply to the entire army having very well done multi-kit conversions (see above)
3 Points
Checkbox
Extreme: The army has some extreme conversions, which could be: a scratch built conversion or sculpt of an entire model, a large amount of models with difficult conversions (see above), or the entire army is extremely converted
4 Points
Other (worth up to 2 points)
Check all that apply to bulk (80%+) of army
Checkbox
Display Base: Basic based & highlighted or detailed display base.
1 Point
Checkbox
Something Special: There is something above and beyond about a model’s painting, the display base, a conversion, or the basing (eg. movement trays are based/highlighted).
1 Point

As you can see, there are a lot of aspects to cover. We’re confident that by publishing this checklist we can expect to see a great level of Army Appearance at all three Grand Tournaments this year.

Again, competitors can earn up to 40 points for the Army Appearance category.

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