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2008 GT Season
Introduction
Updates and Changes
2008 GT Events
2008 Las Vegas GT
2008 Chicago GT
2008 Baltimore GT
2008 Rules
Rules Introduction
Painting & Modeling Rules
Warhammer Rules
Warhammer 40K Rules
Lord of The Rings Rules
2008 Scoring
Scoring Introduction
Battle Points
Sportsmanship
Appearance
Awards
Bonus Events
Bonus Events
Grand Tournaments Home
2008 Tournament Circuit
Event Coverage Archive
Hall of Champions
GW Events Page
Games Day Site

2008 GT Rules - Warhammer 40,000

No more than 1,750 points may be spent on the creation of your army.

Armies must follow all restrictions on army selection from their own Codex.

Only the main army list be used for the army in question. No appendix lists are permitted.

Iron Father by Jeffery VacaSpecial Characters are permitted, subject to the normal restrictions for that character in the Codex.

Only armies from the following Codexes may be taken at the Grand Tournament:

  • Codex: Space Marines
  • Codex: Space Wolves
  • Codex: Black Templars
  • Codex: Dark Angels
  • Codex: Blood Angels - White Dwarf Update
  • Codex: Imperial Guard
  • Codex: Daemonhunters
  • Codex: Witch Hunters
  • Codex: Eldar
  • Codex: Dark Eldar
  • Codex: Orks
  • Codex: Necrons
  • Codex: Tau Empire
  • Codex: Tyranids
  • Codex: Chaos Space Marines
  • Codex: Chaos Daemons

These army lists will be used with the following addendums:

Space Marines

  • Traits may be used; if using a Chapter with traits defined in the Codex then those traits must be used
  • Be aware that clarifications have been issued explaining how to use Codex: Space Wolves in conjunction with Codex: Space Marines. These clarifications apply for the Grand Tournaments and can be found here.
  • Space Marine armies may use Inquisitorial allies as defined in Codex: Daemonhunters or Codex: Witch Hunters

Imperial Guard

  • Doctrines may be used; if using a regiment with doctrines defined in the Codex then those doctrines must be used.
  • Imperial Guard armies may use Inquisitorial allies as defined in Codex: Daemonhunters or Codex: Witch Hunters

Forces of the Inquisition

  • Inquisitorial armies may take Space Marine or Imperial Guard allies as defined in Codex: Daemonhunters or Codex: Witch Hunters

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Copyright © Games Workshop Limited 2007 excepting all materials pertaining to the New Line theatrical productions: The Watcher logo, The Fellowship of the Ring; The Two Towers; and The Return of The King which are © MMVI New Line Productions, Inc. All Rights Reserved. The Lord of The Rings, The Fellowship of The Ring, The Two Towers, The Return of The King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Tolkien Enterprises under license to New Line Productions, Inc. and Games Workshop Ltd. All Rights Reserved. Games Workshop, the Games Workshop logo, Warhammer and the Warhammer 40,000 device are either ®, TM and/or © Games Workshop Ltd 2000-2007, variably registered in the UK and other countries around the world. All Rights Reserved.